Sunday, December 7, 2008

Ninja HUD 2.0 released


Here is a list of changes in the new version:

* Total running scripts down to 5 from 27 or something crazy like that.
* New button texture theme is easier on the eyes than the previous themes.
* Scripts compiled and running in Mono.
* New distraction objects added to the Escape gadget.
* Sky walking cloud total particle count reduced with the same overall visual effect.
* Shuriken and kunai can now be used at the same time or independently.
* Foot trap now rezzes at the user's feet instead of behind them.
* Caltrops rewritten to slow down any who enter with pushes instead of objects (that were not working in 1.6).
* Sounds added to menu.
* Limitation on how many caltrops that could be active has been removed.
* New option to switch between three menu sizes.
* New gadget "Disappear" added.
* New option to enable/disable automatic Skywalking after using the Escape gadget.
* Entire HUD can now collapse to keep HUD space uncluttered if preferred.