Wednesday, November 14, 2007

Windlight Firstlook




The Windlight Firstlook is available. I'm testing it out currently and I am having mixed feelings which mostly lean towards extremely displeased. The environment looks great. The shading on prims looks fine.

Avatars look awful.

Dreadful.

Ugly.

Any type of shading or shadow on any avatar for me looks awful. It's like the shading is not blending at all. Ugly lines going across the avatar. It's like doing a gradient with only eight colors.


I updated my video card drivers. I tried all kinds of settings. If I turn off all the shaders I have no problem, but then it looks worse than it does in the old client.

Blah.

I was really, really looking forward to Windlight and now that I can't use it without grimacing whenever I see a person while nobody else seems to be having this problem is kind of upsetting. The environments looked really nice. The reflections were nice. Everything was nice and smooth on pretty high settings, but no matter what the avatars looked so poorly shaded.

I posted on the SL forums, so maybe someone can help me.

edit: of course jira is not loading in my browser either.

Sunday, November 11, 2007

relaxing


relaxing
Originally uploaded by eyanayohkoh
This is my first painting that includes some elements straight from Second Life. The tree, terrain, and person (me!) are taken from a high resolution snapshot in my home sim, Mew.

The moon and stars are from scratch in Photoshop, and there are some touch-ups on the SL snapshot done in Photoshop as well.

I'm not sure I have the lighting done properly. Something seems a little off, but I'm not sure what it is.

edit: The stars look oddly blurred in the lower resolution versions of this image. I painted everything at 4000x3000 and it looks fine there. I'll have to figure out a way to make it look better in a regular resolution or just paint a new star field.

Tuesday, November 6, 2007

Rolling Restart Bug Fixes

I just read about the rolling restart Linden Labs plans for the 6th and this bug fix made me smile.

  • SVC-912: Sky Eclipse’s avatar crashes regions EVERYTIME she logs in, regardless of where she logs in
Poor Sky Eclipse!

Saturday, November 3, 2007

Eyana's Ninja Hud 1.3 released

Version 1.3 is released to address a few bugs and add a new button.

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New to the HUD:

Options button added to projectiles menu to allow varying the speed of kunai, shuriken, and hook. (The projectile speed was too slow to be registered by a few combat systems.)

Bug Fixes & Revisions:

Some scripts combined to eliminate unecessary extra scripts.
Dust cloud no longer automatically active when first rezzed.
Permissions inefficiency and weirdness with jump assist and projectiles addressed.
Jump assist calculations now take avatar mass into account properly.
Shurikens should successfully collide more consistently.